‘25. eco shorts competition 

DIGITAL ABYSS

by multiple filmmakers
This shorts program consists of the following films:


World at Stake

by Susanna Flock, Adrian Jonas Haim
& Jona Kleinlein
eco shorts competition | 2025 | Austria | 20’

The digital arena of sports’ games becomes the ultimate critique of Western society’s blind eye and business as usual approach to the disruptive impact of climate change.



This Is Not Your Garden

by Carlos Velandia  
eco shorts competition | 2025 | Colombia | 13’

An exploration of Colombia’s evolving ecosystems through hypnotic animation, blending past and future, as human activity strains their resilience.




The Sunset Special 2

by Nicolas Gebbe
eco shorts competition | Dutch premiere | 2024 | Germany | 19’

An exclusive luxury cruise unravels, revealing a psychedelic dream world where the facade of decadence and overconsumption is shattered by glitches.





April 17 | 21:15 | Studio/K
+ aftertalk ARIAS


︎︎︎ get your tickets ︎︎︎





Aftertalk

ARIAS amsterdam invited artist-researcher Sondi and media scholar Jamil Fiorino-Habib to respond to these short films ‘digital abysses’. Sondi’s practice centers on worldbuilding within digital spaces and video games, exploring the politics of representation in virtual environments. Jamil's current work examines the necropolitics of lives and worlds that face erasure through political violence and ecological devastation.



Bio’s

Jamil Fiorino-Habib (he/they) is a lecturer in Media Studies at the University of Amsterdam, specializing in the relationship between aesthetics, temporality, and political activism across a range of media forms—from films and games to digital platforms. Their recent work weaves together archival studies, queer theory, and decolonial thought to examine the necropolitics of (more-than-)human lives and worlds, which face erasure through political violence and ecological devastation. Alongside their academic research, Jamil works with grassroots collectives across the Netherlands, supporting political organizing and mobilization toward radical system change.

Sondi (she/her) is an artist and researcher from Germany, born in Cameroon and based in the Netherlands. Her practice centers on worldbuilding and worlding, particularly within digital spaces and video games. She builds these worlds primarily through immersive 3D videos engineered with game engines, continuously moving through virtual and physical spaces to reflect on the interplay between our corporeal, spiritual, and digital selves. Through speculative practices and critical play, and foregrounding marginalized voices and perspectives often excluded from our techno-futures, she imagines virtual worlds as spaces for healing, resistance, and collective dreaming.